Animation blend testing in unity 3d.




Controls:
W - Forward
S - Backwards
A - Turn Left
D - Turn Right
Space Bar - Jump

This is a test project working on getting character animations to blend correctly, There are three animations attached to the model, idle, walking forward, walking backward, and jumping. I will be attaching some more animations soon. My next goal is going to be adding collision detection with collectable and adding a GUI.